Learn
Everything you need to build with Ready Player Me.

Ready Player Me Meta Movement Support
A guide on using the Ready Player Me Meta Movement Support package. The package adds support for Meta Movement tracking, including full-body retargeting and face-tracking.

Setup for XR
Integrate Ready Player Me in your Virtual Reality (VR/XR) Unity experience.

Photon Multiplayer PUN2
Photon Unity Networking 2 support for Ready Player Me avatars

Animation Library
This repository contains the initial batch of 200+ high quality motion captured animations that have been retargeted to Ready Player Me character armatures
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Optimization Tips & Tricks
Learn how to optimize your avatar in Unity using Ready Player Me for better performance in games.

Kinetix Emote SDK
Integrate an AI User-Generated Emote feature for their players to create custom emotes from a simple video directly in-game

RADiCAL
RADiCAL is a 3D creation platform that simplifies real-time motion capture, animation, and scene composition

Inworld Character Engine for AI NPCs
Inworld allows users to create lifelike characters that can be used in a variety of use cases, including video games, branded experiences, entertainment, and training

Coherence Multiplayer Game Development SDK
A small demo demonstrating how to sync a Ready Player Me avatar over the network, with coherence.

Unity Netcode Support
Unity project that uses Netcode and Ready Player Me Unity SDK to demonstrate working example of a multiplayer.

Custom Avatar Creator
Demonstrates the use of the Ready Player Me Custom Avatar Creator open-source plugin. The plugin is an in-engine implementation of the web avatar creator.

Multiplayer in Unreal Engine
Demonstrates how to add ReadyPlayerMe avatars to a multiplayer game that requires replication in regards to avatar and mesh loading for multiple game clients.

Lyra Sample Project
Sample project which adds Ready Player Me avatars to Unreal Lyra example

Animation Retargeting
Example demonstrates the animation retargeting from the UE5 Mannequin to ReadyPlayerMe avatar, and creating a controllable character.

Create 2D images
demonstrates how to render the ReadyPlayerMe avatars in the 2D space, to create images or 2D Animations.

Avatar Preloading
Demonstrates how to preload Ready Player Me avatars while showing a loading screen, and spawn number of preloaded avatars instantly.

Facial tracking with Live Link
Demonstrates how to use the Live Link plugin to apply facial tracking and animations onto a ReadyPlayerMe Avatar.

React Native Webview
This example showcases embedding Ready Player Me avatar creator as a WebView to React Native mobile applications and retrieving the URL to the 3D model of the avatar.
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Swift example
This example showcases running Ready Player Me avatar creator website inside a native iOS application using WKWebview.

Load Tester
Spawn up to 200 different avatars into the same scene to see how it affects the performance of the scene.

Android sample app
Android sample app written in Kotlin