RADiCAL
RADiCAL Motion
- RADiCAL Motion is a suite of markerless AI motion capture solutions in your browser. Powered by RADiCAL’s proprietary AI, RADiCAL Motion requires no suits, downloads, equipment, or coding.
- Enabling real-time, multiplayer tracking, an unlimited number of actors can join remotely, from anywhere in the world - the AI requires nothing but a single consumer-grade camera and a web browser. The AI runs safely in the cloud.
- Seamlessly stream real-time motion from all actors into unlimited instances of RADiCAL Canvas, Unreal Engine, Maya, Unity, Blender, and Replikant.
RADiCAL Canvas
- RADiCAL Canvas is a web app that simplifies 3D scene design, prototyping and real-time collaboration.
- Customize environments, upload 3D assets, upload and animate 3D characters in real-time, customize virtual cameras – and much more. All with the ease of drag-and-drop.
- Canvas is accessible by you, your friends and team members instantaneously and simultaneously, through any consumer-grade device and a web browser.
https://radicalmotion.com/unity
Visualize and record in Unity real-time, multiplayer animation data from RADiCAL Live.
Stream Live animation into Unity
Start a Live room on the RADiCAL website, and stream real-time, multiplayer animation data into Unity.
Retarget to any character using Unity
Apply Live animation data to custom characters of your choice with just a few clicks.
Record Live motion data
Record animation data to the timeline for editing in post.
Unity integration user guide
https://radicalmotion.com/unreal
Visualize and record in Unreal Engine real-time, multiplayer animation data from RADiCAL Live. For previous versions of our plugin, and versions compatible with MacOS and/or other versions of Unreal Engine, visit our Community server on Discord.
- Compatible with UE 5.1.1, 5.2.1, 5.3.2 and 5.4.0
- For UE 5.2.1, 5.3.2, and 5.4.0, this plugin includes a low res male metahuman actor blueprint (medium body size).
- For UE 5.1.1, this plugin requires manual retargeting to a metahuman character. (We have not fully tested this workflow – pls look out for updates on this topic).
- Removed legacy Radical default character
- Renamed the RADiCAL character to make it is easier to assign FBX data to the correct Radical character.
- Fixed a bug that caused a crash while importing FBX data.
- Removed the Epic UE4 actor from the actor list.
Unreal integration user guide
https://radicalmotion.com/maya
Visualize and record in Autodesk Maya real-time, multiplayer animation data from RADiCAL Live.
Stream Live animation into Maya
Start a Live room on the RADiCAL website, and stream real-time, multiplayer animation data into Maya.
Retarget to any character using Maya HIK
Apply Live animation data to custom characters of your choice with just a few clicks using HIK.
Record Live motion data
Record animation data to the timeline for editing in post.
Maya integration user guide
https://radicalmotion.notion.site/RADiCAL-Maya-User-Guide-and-Documentation-873fff7f178a4ba9a5fd799135426b07?pvs=4
https://radicalmotion.com/blender
Visualize and record in Blender real-time, multiplayer animation data from RADiCAL Live. Use our FBX with out-of-the-box compatibility in Blender with the support of the native RADiCAL Blender Addon.
What’s new:
- Added two RADiCAL assets: fire particles and strings. The assets get automatically added to the assets manager and are removed upon deactivation of the addon.
- Fixed an issue that, for some users, caused the addon to throw an error upon registration if pip is already installed.
- General stability improvements