Custom Avatar Creator for Unreal
Unreal Engine
The Custom Avatar Creator for Unreal is a separate package that builds on top of the Ready Player Me Unreal SDK Plugin. It provides all the functionality needed to create your own Avatar Creator and use all the assets and backend of Ready Player Me. It comes with example-blueprints to showcase all available features.
Unreal Engine

Requirements
- Unreal Engine Version 4.27 or higher
- ReadyPlayerMe Unreal SDK, an open-source plugin that contains all the core functionality required for loading and displaying avatars. The plugin can be found on GitHub here.
- glTFRuntime An open-source third-party plugin with functionality for downloading and importing assets from GLTF and GLB files. The plugin can be found on GitHub here, but can also be purchased from the Unreal Marketplace.
- AvatarCreator requires App Id and Subdomain property to be set. Make sure that you set the AppId and Subdomain of your application in the project settings > Game > Ready Player Me. You can find the AppId and Subdomain of your application in the Studio
Installation
Please follow the setup instructions in the Readme.
Quickstart
Please follow the Quickstart guide in the Readme.