Unity SDK 3.0.0

Unity SDK 3.0 comes with several improvements.

All Changes and new Features

  • Breaking Change: We merged Avatar Loader Package into the Core SDK for better maintenance and dependency management.
  • The Avatar Configuration now uses the `lod` parameter instead of `meshLod` - LODs now also apply to the heads and therefore have much fewer polygons.
  • The new Integration guide editor window helps new developers get started faster.
  • Various improvements on the UI dialogs

⚠️ Please manually remove all Ready Player Me packages from your project before updating to the new version. Otherwise, you will get compilation errors. This can be done from the Unity package manager window.

Please check out the full Unity SDK 3.0 Migration Guide

Full Changelog on GitHub