Performance optimizations and an improved quickstart map in Unreal SDK 1.2.0
The new Unreal SDK 1.2.0 comes with several new features and improvements.
- QuickStart map with character controller to showcase avatar usage
- The meshLod property in the avatar configuration now also incorporates the head, thus all LODs have smaller footprints.
- With the new meshOpt parameter in the avatar configuration you can reduce the file size for avatars with enabled texture atlassing.