Performance optimizations and an improved quickstart map in Unreal SDK 1.2.0

The new Unreal SDK 1.2.0 comes with several new features and improvements.

  • QuickStart map with character controller to showcase avatar usage
  • The meshLod property in the avatar configuration now also incorporates the head, thus all LODs have smaller footprints.
  • With the new meshOpt parameter in the avatar configuration you can reduce the file size for avatars with enabled texture atlassing.

Unreal SDK Quickstart Guide

Unreal Avatar Configuration Documentation

Full Changelog

Unreal SDK on GitHub