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Unity
Photon Multiplayer
Photon Unity Networking 2 support for Ready Player Me avatars
Unity
Unreal Engine
Animation Library
This repository contains the initial batch of 200+ high quality motion captured animations that have been retargeted to Ready Player Me character armatures
Unity
Unreal Engine
Kinetix Emote SDK
Integrate an AI User-Generated Emote feature for their players to create custom emotes from a simple video directly in-game
Mobile
Unity
Unreal Engine
Web
Inworld Character Engine for AI NPCs
Inworld allows users to create lifelike characters that can be used in a variety of use cases, including video games, branded experiences, entertainment, and training
Unity
Final IK
Final IK, the ultimate collection of inverse kinematics solutions, has been available on the Asset Store since 2014
Unity
Coherence Multiplayer Game Development SDK
A small demo demonstrating how to sync a Ready Player Me avatar over the network, with coherence.
Unity
Animation Library Demo
Unity project that demos integrating animations from our library with your Ready Player Me avatars in Unity.
Unreal Engine
Custom Avatar Creator
Demonstrates the use of the Ready Player Me Custom Avatar Creator open-source plugin. The plugin is an in-engine implementation of the web avatar creator.
Unreal Engine
Lyra Sample Project
Sample project which adds Ready Player Me avatars to Unreal Lyra example
Web
Unreal Engine
Animation Retargeting
Example demonstrates the animation retargeting from the UE5 Mannequin to ReadyPlayerMe avatar, and creating a controllable character.
Unreal Engine
Multiplayer
Demonstrates how to add ReadyPlayerMe avatars to a multiplayer game that requires replication in regards to avatar and mesh loading for multiple game clients.
Unreal Engine
Create 2D images
demonstrates how to render the ReadyPlayerMe avatars in the 2D space, to create images or 2D Animations.
Unreal Engine
Facial tracking with Live Link
Demonstrates how to use the Live Link plugin to apply facial tracking and animations onto a ReadyPlayerMe Avatar.
Unreal Engine
Avatar Preloading
Demonstrates how to preload Ready Player Me avatars while showing a loading screen, and spawn number of preloaded avatars instantly.
Mobile
React Native Webview
This example showcases embedding Ready Player Me avatar creator as a WebView to React Native mobile applications and retrieving the URL to the 3D model of the avatar.
iOS
Swift
Mobile
Swift example
This example showcases running Ready Player Me avatar creator website inside a native iOS application using WKWebview.
Unity
Netcode & multiplayer
Unity project that uses Netcode and Ready Player Me Unity SDK to demonstrate working example of a multiplayer.
Unity
Load Tester
Spawn up to 200 different avatars into the same scene to see how it affects the performance of the scene.